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Builder
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How to build planets to become rich.
The Builder
focuses on building a planetary empire. First, upgrade
your hull to level 15, then colonize a planet. Colonize
the planets to 25 million colonists before moving on to
the next planet. The reason for not fully colonizing a
planet is that you want the colonists to procreate for
as long as possible. Planets introduce population control
at 100 million colonists, stopping any further growth
(and potential overcrowding).
Once you have a level 15 Hull, upgrade everything else
(other than sensors and Armor) to level 10.
Always have full Emergency Warp Devices and an Escape
Pod.
From then on, upgrade all technologies equally (again,
other than sensors and armor). Upgrade as soon as you
can.
To colonize effectively, real space move to an upgrade
port. Pick up a full load of Colonists, Fighters, and
Torpedoes.
Real space move to your new planet. Drop off Colonists,
Fighters, Torpedoes, and the Energy you made from real space
moving. On each new planet, set Energy production to
20%, Organics to 15%, Goods to 10%, Ore to 10%
and all other productions to zero. You'll need the energy
to power planetary Shields and Beams, the organics to feed
your colonists, ore and goods to create armor points.
Colonize constantly, using the money produced by your
Planets to buy supplies for your Planets.
Colonization allows you to earn a lot of money in the
long run, but it is rather slow to start. It also leaves
your planets somewhat open to Conquerors.
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