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  Builder
How to build planets to become rich.

 
The Builder focuses on building a planetary empire. First, upgrade your hull to level 15, then colonize a planet. Colonize the planets to 25 million colonists before moving on to the next planet. The reason for not fully colonizing a planet is that you want the colonists to procreate for as long as possible. Planets introduce population control at 100 million colonists, stopping any further growth (and potential overcrowding).

Once you have a level 15 Hull, upgrade everything else (other than sensors and Armor) to level 10.

Always have full Emergency Warp Devices and an Escape Pod.

From then on, upgrade all technologies equally (again, other than sensors and armor). Upgrade as soon as you can.

To colonize effectively, real space move to an upgrade port. Pick up a full load of Colonists, Fighters, and Torpedoes.

Real space move to your new planet. Drop off Colonists, Fighters, Torpedoes, and the Energy you made from real space moving. On each new planet, set Energy production to 20%, Organics to 15%, Goods to 10%, Ore to 10% and all other productions to zero. You'll need the energy to power planetary Shields and Beams, the organics to feed your colonists, ore and goods to create armor points.

Colonize constantly, using the money produced by your Planets to buy supplies for your Planets.

Colonization allows you to earn a lot of money in the long run, but it is rather slow to start. It also leaves your planets somewhat open to Conquerors.
 

 

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