How to rule the galaxy through deception.
The Lurker
focuses on spies, cloaks and subterfuge
to devastate opponents.
The lurker begins as a trader, building his ship up
quickly. He then switches to a banker, building a single
planet to impressive levels. His primary focus is building
the cloaks on the planet to the highest level he can.
At the same time, he builds an army of spies. First
to populate (and protect) his planet, and then to deploy
on opponents planets.
The lurker is good for players with patience. It allows
you to avoid conflict, and avoid danger, while allowing
you to steal from other players, and sabotage them.
It allows for a slow, deceitful growth.
However, like all good lurkers, eventually, you will
take the advantage you have gained from your spy network,
and assault an opponent, or sell the information to
the highest bidder.
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